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1.e-commerce:Theprocessofbuying,selling,orexchangingproducts,services,orinformationviacomputer;2.e-business:AbroaderdefinitionofECthatincludesnotjustthebuyingandsellingofgoodsandservices,butalsoservicingcustomers,collaboratingwithbusinesspartners,andconductingelectronictransactionswithinanorganization;3.brick-and-mortar(oldeconomy)organizations:Old-economyorganizations(corporations)thatperformtheirprimarybusinessoff-line,sellingphysicalproductsbymeansofphysicalagents;4.virtual(pure-play)organizations:Organizationsthatconducttheirbusinessactivitiessolelyonline;5.click-and-mortar(click-and-brick)organizations:Organizationsthatconductsomee-commerceactivities,usuallyasanadditionalmarketingchannel;6.electronicmarket(e-marketplace):Anonlinemarketplacewherebuyersandsellersmeettoexchangegoods,services,money,orinformation;7.Interorganizationalinformationsystems(IOSs):Communicationssystemsthatallowroutinetransactionprocessingandinformationflowbetweentwoormoreorganizations;8.Intraorganizationalinformationsystems:Communicationsystemsthatenablee-commerceactivitiestogoonwithinindividualorganizations;9.intranet:AninternalcorporateorgovernmentnetworkthatusesInternettools,suchasWebbrowsers,andInternetprotocols;10.extranet:AnetworkthatusestheInternettolinkmultipleintranets;11.business-to-business(B2B):E-commercemodelinwhichalloftheparticipantsarebusinessesorotherorganizations;12.business-to-consumer(B2C):E-commercemodelinwhichbusinessesselltoindividualshoppers;13.business-to-business-to-consumer(B2B2C):E-commercemodelinwhichabusinessprovidessomeproductorservicetoaclientbusinessthatmaintainsitsowncustomers;14.consumer-to-business(C2B):E-commercemodelinwhichindividualsusetheInternettosellproductsorservicestoorganizationsorindividualswhoseeksellerstobidonproductsorservicestheyneed;15.e-tailing:Onlineretailing,usuallyB2C;16.intrabusinessEC:E-commercecategorythatincludesallinternalorganizationalactivitiesthatinvolvetheexchangeofgoods,services,orinformationamongvariousunitsandindividualsinanorganization;17.business-to-employees(B2E):E-commercemodelinwhichanorganizationdeliversservices,information,orproductstoitsindividualemployees;18.consumer-to-consumer(C2C):E-commercemodelinwhichconsumersselldirectlytootherconsumers;19.collaborativecommerce(c-commerce):E-commercemodelinwhichindividualsorgroupscommunicateorcollaborateonline;20.e-learning:Theonlinedeliveryofinformationforpurposesoftrainingoreducation;21.e-government:E-commercemodelinwhichagovernmententitybuysorprovidesgoods,services,orinformationfromortobusinessesorindividualcitizens;22.socialcomputing:Anapproachaimedatmakingthehuman-computerinterfacemorenatural;23.Web2.0:Thesecond-generationofInternet-basedservicesthatletpeoplecollaborateandshareinformationonlineinnewways,suchassocialnetworkingsites,wikis,communicationtools,andfolksonomies;24.socialnetwork:AcategoryofInternetapplicationsthathelpconnectfriends,businesspartners,orindividualswithspecificinterestsbyprovidingfreeservicessuchasphotopresentations,e-mail,blogging,andsoonusingavarietyoftools;25.socialnetworkservice(SNS):Aservicethatbuildsonlinecommunitiesbyprovidinganonlinespaceforpeopletobuildfreehomepagesandthatprovidesbasiccommunicationandsupporttoolsforconductingdifferentactivitiesinthesocialnetwork;26.socialnetworking:Thecreationorsponsoringofasocialnetworkserviceandanyactivity,suchasblogging,doneinasocialnetwork;27.enterprise-orientednetworks:Socialnetworkswhoseprimaryobjectiveistofacilitatebusiness;28.virtualworld:Auser-definedworldinwhichpeoplecaninteract,play,anddobusiness.ThemostpublicizedvirtualworldisSecondLife;29.digitaleconomy:Aneconomythatisbasedondigitaltechnologies,includingdigitalcommunicationnetworks,computers,software,andotherrelatedinformationtechnologies;alsocalledtheInterneteconomy,theneweconomy,ortheWebeconomy;30.digitalenterprise:AnewbusinessmodelthatusesITinafundamentalwaytoaccomplishoneormoreofthreebasicobjectives:reachandengagecustomersmoreeffectively,boostemployeeproductivity,andimproveoperatingefficiency.Itusesconvergedcommunicationandcomputingtechnologyinawaythatimprovesbusinessprocesses;31.corporateportal:Amajorgatewaythroughwhichemployees,businesspartners,andthepubliccanenteracorporateWebsite;32.businessmodel:Amethodofdoingbusinessbywhichacompanycangeneraterevenuetosustainitself;33.revenuemodel:sales,transactionfees,subscriptionfees,advertisingfees,affiliatefees,otherrevenuesources.1.e-marketplace:Anonlinemarket,usuallyB2B,inwhichbuyersandsellersexchangegoodsorservices;thethreetypesofe-marketplacesareprivate,public,andconsortia;2.marketspace:Amarketplaceinwhichsellersandbuyersexchangegoodsandservicesformoney(orforothergoodsandservices),butdosoelectronically;3.digitalproducts:GoodsthatcanbetransformedtodigitalformatanddeliveredovertheInternet;4.frontend:Theportionofane-seller’sbusinessprocessesthroughwhichcustomersinteract,includingtheseller’sportal,electroniccatalogs,ashoppingcart,asearchengine,andapaymentgateway;5.backend:Theactivitiesthatsupportonlineorderfulfillment,inventorymanagement,
本文标题:电子商务英文名词解释
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