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1目录目录····················································································································1第1章生产实习的目的·······························································································2第2章实习地点情况···································································································3第3章实习计划·········································································································4第4章实习过程·········································································································54.1实习形式··········································································································54.2理论学习·········································································································54.2.1UML·······································································································54.2.2数据库技术应用······················································································54.2.3Web应用开发··························································································64.2.4Java······································································································64.2.5企业级应用开发·······················································································64.2.6云计算···································································································64.2.7J2EE框架·······························································································74.2.8软件项目实施·························································································84.3实训项目简介···································································································84.3.1打地鼠Javascript游戏············································································84.3.2ATM柜员机模拟操作系统·········································································94.3.3书城购物系统·······················································································104.3.4贪吃蛇·································································································114.3.5名片管理系统·······················································································124.3.6BBS留言板··························································································134.3.7唱片网项目···························································································144.3.8新华书店图书管理系统···········································································16第5章收获和体会·····································································································19参考文献···················································································································202第1章生产实习的目的生产实习是培养本科生实践能力的主要教学环节,对于促进理论联系实际、了解学科专业发展现状、增强实践动手能力、提高学生综合素质具有十分重要的作用。1.通过接触实际、了解社会,使学生对本专业生产、设计和相关研究课题等建立感性认识。2.巩固所学理论知识,同时获得生产实际知识和技能,学习先进的生产技术和企业组织管理知识,培养分析和解决工程实际问题的初步能力。3.了解社会和国情,直接向工人和工程技术人员、管理人员学习各种相关的实践知识,增强劳动观念,培养学生事业心和责任感,为今后走向社会打下良好的基础。3第2章实习地点情况金桥Java软件工程师培训中心是致力于Java技术传播、高级Java软件工程师培训与就业安置的专门机构。其造就并成功安置了数以千计的Java软件工程师,现就职于国内外数千家企业。中心秉承精尖、高效的原则,以实际案例为教学模型,采用动态结构教学法,“学”、“做”互通。利用各种信息资源,以“任务驱动”和“问题解决”作主线,强调“协作学习”。紧密结合Java软件工程师用人需求,确保学有所成,高薪就业。其领军人从事软件研发和应用推广近20年,其团队专注于Java应用开发和培训近10年,具有扎实、精良的专业功底。截止到2010年底金桥已成功培训并安置了138期学员。为社会培养了大量专业的Java人才。一直以来金桥专门培养Java软件工程师,“把Java软件工程师培训做精、做透”是我们矢志不逾的追求,缘于此金桥才被誉为“Java软件工程师梦工厂”。考察过金桥的专家、学者都不无感慨地赞叹到:“长春金桥不是普通的培训机构,是抚育高级Java软件工程师的摇篮,是其领军人及团队用心血铸就的Java软件人才基地“。金桥“Java软件工程师“培训课程结合IT行业人才需求而设定的,课程设置合理,具有很强的实用性。通过该系列课程的培训,使学员能够牢固掌握JAVA语言编程思想和要领,具备跨平台的C/S或B/S软件开发能力以及系统建模与分析能力,从而成为IT行业急需的专业人才。“嗜之越笃,技之越工”,金桥专注于“Java软件工程师”的培养,奉行独立品牌战略,孜孜以求、扎扎实实,一路走来,终将以其卓越的品质与挚诚赢得您的信赖和托付;终将成为Java梦想者的良师益友;也终将成为您难能多得的朋友。4第3章实习计划2011-8-27至2011-9-7共计10天。每天上午8:30—11:30上课下午1:00—4:00上课具体时间安排如下:8.27日:全天上课;8.28-9.6日:上午上课;下午上机实训。9.7日(周五):考试,总结。5第4章实习过程4.1实习形式采取项目驱动模式。以实战为主,知识讲授为辅。采用动态结构教学,“学”、“做”互通。先理论引导后实践操作。学员将直接参与软件公司承接的软件项目,由公司开发经理带队,从需求调研开始,采用RUP/UML建模(包括业务、结构、行为及数据模型),直至编码和测试全部由学员自行完成。通过Java项目和JavaEE项目,让学生掌握软件开发的需求分析、数据建模、概要设计、详细设计、代码编写、测试、调试、部署的整个开发流程。体会软件的设计思想,掌握开发中的常用设计模式。熟练使用主流开源的开发工具。感受团队开发的分工协作,培养沟通协调的能力。4.2理论学习4.2.1UML统一建模语言(UML是UnifiedModelingLanguage的缩写)是用来对软件密集系统进行可视化建模的一种语言。UML为面向对象开发系统的产品进行说明、可视化、和编制文档的一种标准语言。4.2.2数据库技术应用数据库技术是信息系统的一个核心技术。是一种计算机辅助管理数据的方法,它研究如何组织和存储数据,如何高效地获取和处理数据。是通过研究数据库的结构、存储、设计、管理以及应用的基本理论和实现方法,并利用这些理论来实现对数据库中的数据进行处理、分析和理解的技术。即:数据库技术是研究、管理和应用数据库的一门软件科学。数据库技术是现代信息科学与技术的重要组成部分,是计算机数据处理与信息管理系统的核心。数据库技术研究和解决了计算机信息处理过程中大量数据有效地组织和存储的问题,在数据库系统中减少数据存储冗余、实现数据共享、保障数据安全以及高效地检索数据和处理数据。数据库技术研究和管理的对象是数据,所以数据库技术所涉及的具体内容主要包括:通过对数据的统一组织和管理,按照指定的结构建立相应的数据库和数据仓库;利用数据库管理系统和6数据挖掘系统设计出能够实现对数据库中的数据进行添加、修改、删除、处理、分析、理解、报表和打印等多种功能的数据管理和数据挖掘应用系统;并利用应用管理系统最终实现对数据的处理、分析和理解。4.2.3Web应用开发Web技术的发展,使得管理系统的开发更方便、功能更强大,在此系统的开发过程中,Web技术起了一个骨架式的支持作用;与此同时组件技术的发展为系统的开放性、集成性提供了便利,有效合理地引入组件技术是当前Web系统开发与发展的一个方向;通过对系统的开发进行建模,形象直观的图形化表示,可以显示系统的流程与功能。选择有效的建模方法,充分利用Web技术与组件技术,提高软件的开发效率,提高的软件的可靠性和可维护性,是每个软件开发人员所关心的问题。4.2.4JavaJava是一种可以撰写跨平台应用软件的面向对象的程序设计语言,是由SunMicrosystems公司于1995年5月推出的J
本文标题:计算机专业生产实习报告
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