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平面设计专业英语论文Thereareseveralphasesandprocessesintheuserinterfacedesignsomeofwhicharemoredemandeduponthanothersdependingontheproject.(notefortheremainderofthissectionthewordsystemisusedtodenoteanyprojectwhetheritisawebsite,application,ordevice)Functionalityrequirementsgathering-assemblingalistofthefunctionalityrequiredofthesystemtoaccomplishthegoalsoftheprojectandthepotentialneedsoftheusers.Useranalysis-analysisofthepotentialusersofthesystemeitherthroughdiscussionwithpeoplewhoworkwiththeusersand/orthepotentialusersthemselves.Typicalquestionsinvolve:Whatwouldtheuserwantthesystemtodo?Howwouldthesystemfitinwiththeusersnormalworkflowordailyactivities?Howtechnicallysavvyistheuserandwhatsimilarsystemsdoestheuseralreadyuse?Whatinterfacelook&feelstylesappealtotheuser?Informationarchitecture-developmentoftheprocessand/orinformationflowofthesystem(i.e.forphonetreesystems,thiswouldbeanoptiontreeflowchartandforwebsitesthiswouldbeasiteflowthatshowsthehierarchyofthepages).Prototyping-developmentofwireframes,eitherintheformofpaperprototypesorsimpleinteractivescreens.Theseprototypesarestrippedofalllook&feelelementsandmostcontentinordertoconcentrateontheinterface.Usabilitytesting-testingoftheprototypesonanactualuser—oftenusingatechniquecalledtalkaloudprotocolwhereyouasktheusertotalkabouttheirthoughtsduringtheexperience.GraphicInterfacedesign-actuallook&feeldesignofthefinalgraphicaluserinterface(GUI.)Itmaybebasedonthefindingsdevelopedduringtheusabilitytestingifusabilityisunpredictable,orbasedoncommunicationobjectivesandstylesthatwouldappealtotheuser.
本文标题:平面设计英文论文
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