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premiere各种插件中英文对照第1章55MM1.155mmColorGrad(颜色渐变)1.255mmDefocus(散焦)1.355mmFauxFlim(模仿胶片效果)1.455mmFluorescent(荧光)1.555mmFog(雾)1.655mmInfra-red(在红色下面)1.755mmMist(薄雾)1.855mmNDGrad(渐变)1.955mmNightVision(夜视)1.1055mmSelectiveSoftFocus(选择性的软焦点)1.1155mmSkinSmoother(外表面平整)1.1255mmTint(偏色)1.1355mmWarm/Cool(暖色/冷色)第2章AEFlame(火焰)第3章Boris第3章Boris3.1BorisFire(火焰效果)3.2BorisFX33.2.1BorisArtist'sPoster(艺术海报)3.2.2BorisBlur(模糊)3.2.3BorisDirectionalBlur(方向模糊)3.2.4BorisGaussianBlur(高斯模糊)3.2.5BorisUnsharpMask(锐利的遮罩)3.2.6BorisBrightness-Contrast(亮度-对比度)3.2.7BorisColorBalance(颜色平衡)3.2.8BorisColorCorrection(颜色修正)3.2.9BorisComposite(合成)3.2.10BorisCorrectSelectedColor(修改选择的颜色)3.2.11BorisHue-Sat-Lightness(色调-饱和度-亮度)3.2.12BorisInvertSolarize(反转曝光)3.2.13BorisLevelsGamma(标准的伽马值)3.2.14BorisMultiToneMix(多通道混合)3.2.15BorisPosterize(多色调分色)3.2.16BorisRGBBlend(RGB混和)3.2.17BorisTint-Tritone(以三种颜色替换)3.2.18BorisBulge(凸出)3.2.19BorisDisplacementMap(置换贴图)3.2.20BorisFastFlipper(自动翻转)3.2.21BorisPolarDisplacement(两极置换)3.2.22BorisRipple(波纹)3.2.23BorisVectorDisplacement(矢量置换)3.2.24BorisWave(波浪)3.2.25BorisAlphaProcess(Alpha通道处理)3.2.26BorisChromaKey(色度抠像)3.2.27BorisCompositeChoker(令人窒息的合成)3.2.28BorisLinearColorKey(线性颜色抠像)3.2.29BorisLinearLumaKey(线性亮度抠像)3.2.30BorisMakeAlphaKey(制作新的Alpha通道)3.2.31BorisMatteChoker(令人窒息的剪影)3.2.32BorisMatteCleanup(清除剪影)3.2.33BorisTwoWayKey(两种路线的抠像)3.2.34BorisAlphaSpotlight(以Apha通道的方式设定聚光灯)3.2.35BorisEdgeLighting(边缘亮光)3.2.36BorisLightSweep(扫光)3.2.37BorisReverseSpotlight(相反的聚光灯)3.2.38BorisSpotlight(聚光灯)3.2.39Boris2DParticles(二维粒子)3.2.40Boris3DImageShatter(模拟三维图像破碎效果)3.2.41BorisCube(模拟三维立方体)3.2.42BorisCylinder(模拟三维圆柱体)3.2.43BorisDVE(模拟三维效果)3.2.44BorisPageTurn(翻页)3.2.45BorisSphere(模拟三维球形)3.2.46BorisClouds(流动的云)3.2.47BorisNoiseMap(噪点地图)3.2.48BorisAlphaPixelNoise(通道像素噪点)3.2.49BorisRGBEdges(RGB边缘)3.2.50BorisRGBPixelNoise(RGB像素噪声)3.2.51BorisScatterize(模拟毛玻璃的效果)3.2.52BorisSprayPaintNoise(喷漆噪点)3.2.53BorisFlat3DText(扁平的三维字体[不支持中文])3.2.54Boris3DText(三维字体[不支持中文])3.3BorisContinuum3.3.1BC3DText(三维文字)3.3.2BCBoostBlend(推进混合)3.3.3BCBurntFilm(燃烧的电影)3.3.4BCClouds(流动的云)3.3.5BCComet(彗星)3.3.6BCComposite(合成)3.3.7BCDVE(模拟三维效果)3.3.8BCFire(火)3.3.9BCJitter(频谱曲线抖动)3.3.10BCLooper(循环)3.3.11BCParticleSystem(粒子系统)3.3.12BCPosterizeTime(相片时间)3.3.13BCRain(下雨)3.3.14BCSequencer(音序器)3.3.15BCSnow(下雪)3.3.16BCSparks(火花)3.3.17BCStars(星星)3.3.18BCSuperBlend(超级混合)3.3.19BCTemporalBlur(时间模糊)3.3.20BCTrails(轨迹)3.3.21BCVelocityRemap(速度测试图)3.3.22BCZSpaceI(Z空间1)3.3.23BCZSpaceII(Z空间2)第4章Colormap(颜色地图)第5章CompositeWizard5.1CWCompositeColorMatcher(复合颜色匹配器)5.2CWDeluxeEdgeFinder(华丽的边缘查找器)5.3CWDeluxeEdgeFinderEZ(华丽的边缘查找器EZ)5.4CWDenoiser(放射状处理)5.5CWEdgeBlur(边缘模糊)5.6CWEdgeBlurEZ(边缘模糊EZ)5.7CWMatteFeather(剪影羽化)5.8CWMatteFeatherEZ(剪影羽化EZ)5.9CWMatteFeatherSharp(剪影羽化锐利)5.10CWMiracleAlphaCleaner(通道清洁)5.11CWRe-Matter(重置剪影)5.12CWSmoothScreen(光滑屏幕)5.13CWSpillKiller(溢出杀手)5.14CWSpillKillerEZ(溢出杀手EZ)5.15CWSuperBlur(超级模糊)5.16CWSuperCompoundBlur(超级混合模糊)5.17CWSuperRackFocus(超级变焦)5.18CWWire/RigZapper(线框/钻探器)5.19CWZoneHLS(环绕HLS)第7章Coycore7.1CultEffects1.57.1.1CE3DGlasses(三维眼睛)7.1.2CEBasicFill(基本填充)7.1.3CECellPattern(蜂房图案)7.1.4CEChangeColorHLS(改变选择的颜色)7.1.5CEChanneling(渠道)7.1.6CEChecker(棋盘格)7.1.7CECircle(圆形)7.1.8CEColorComposite(颜色合成)7.1.9CEColorLink(颜色链接)7.1.10CEColorPicker(颜色拾取)7.1.11CEColorSolid(颜色固化)7.1.12CEColorsQuad(颜色四方格)7.1.13CEDifference(差异)7.1.14CEFireUp(火上)7.1.15CEGrid(网格)7.1.16CELightning(闪电)7.1.17CEMagnify(夸大效果)7.1.18CENoiseAlpha(噪点通道)7.1.19CENoiseHLS(噪点HLS)7.1.20CENoiseHLSAuto(噪点HLS自动)7.1.21CENoiseTurbulent(骚乱的噪波)7.1.22CENoiseTurbulentII(骚乱的噪波2)7.1.23CEOpticsCompensation(光学补偿)7.1.24CEPaint(绘画)7.1.25CERadialShadow(放射状的投影)7.1.26CERoughenEdges(让边缘变粗糙)7.1.27CETurbulentDisplace(汹涌的置换)7.2CultEffectsXtras7.2.1CESetChannel(设置通道)7.2.2CEViewChannel(显示通道)第8章Digieffects8.1DigiEffectAurorixV2.08.1.13DLighting2(光线彩色浮雕)8.1.2AgedFilm2(老电影的效果)8.1.3Bulgix2(类似于凸出的效果)8.1.4ChaoticNoise2(混乱的噪波)8.1.5ChaoticRainbow2(混乱的五彩缤纷)8.1.6ColorSpotLights2(彩色聚光灯)8.1.7Earthquake2(震动)8.1.8Electrofield2(电磁感应)8.1.9Flitter2(碎屑)8.1.10FractalNoise2(彩色不规则噪波2)8.1.11InfinityWarp2(无限扭曲)8.1.12InfinityZone2(无限环绕)8.1.13Interferix2(专用干扰图1)8.1.14Interpheroid2(专用干扰图2)8.1.15Interpheron2(专用干扰图2)8.1.16LightZoom2(强光的纵深效果)8.1.17NoiseBlender2(噪点搅拌机)8.1.18SoapFilm2(皂膜)8.1.19SpotLights2(聚光灯)8.1.20StrangeNebulae2(奇异的星云)8.1.21Tilos2(阵列)8.1.22TurbulentFlow2(湍流)8.1.23VideoLook2(电视干扰信号)8.1.24Warpoid2(拉伸效果)8.1.25Whirlix2(旋转扭曲效果)8.1.26WoodMaker2(木纹)8.2DigiEffectBerzerkV1.58.2.1Blizzard(风雪)8.2.2BumpMaker(制作凹凸贴图)8.2.3Contourist(轮廓线)8.2.4Crystallizer(结晶器)8.2.5CycloWarp(螺旋)8.2.6Edgex(边缘锐化)8.2.7FogBank(浓雾)作者:沧海客♂2008-3-2011:55回复此发言--------------------------------------------------------------------------------4回复:AE插件中英文对照8.2.8GravityWell(重力旋涡)8.2.9Laser(激光器)8.2.10Newsprint(新闻用纸)8.2.11NightBloom(夜间华)8.2.12OilPaint(油画)8.2.13Pearls(珍珠)8.2.14Perspectron(特殊的扭曲)8.2.15Ripploid(荡起的波纹)8.2.16Spintron(怪异的扭曲)8.2.18StarField(飞舞的星星)8.2.19StillNoise(静态噪点)8.2.20VanGoughist(美术笔触)8.3CineLookFilmresV1.18.3.1DECineLook(胶片调色)8.3.2DEFilmDamage(胶片处理)8.4Cinemotion8.4.1DEAdaptiveNoise(适应的噪点)8
本文标题:premiere插件中英文对照
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