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1《Rhino命令手册(中英文对照)》34ViewTogglebetween3-viewportand4-viewportdisplay在3视图与4视图格局中切换3DfaceDrawa3-Dpolygonmeshface画三维多边形网格面3ViewThree-viewportlayout3视图窗口布局4ViewFour-viewportlayout4视图窗口布局AddNextUAddthenextcontrolpointintheu-directiontotheselection在U方向上增加下一个控制点AddNextVAddthenextcontrolpointinthev-directiontotheselection在V方向上增加下一个控制点AddPrevUAddthepreviouscontrolpointintheu-directiontotheselection在U向上增加前一个控制点AddPrevVAddthepreviouscontrolpointinthev-directiontotheselection在V向上增加前一个控制点AlignBackgroundBitmapAlignabackgroundbitmap定位调准背景图AlignProfilesAligntwocurves定位调准两条曲线AllCPlanesThroughPtMoveallconstructionplanesthroughapoint移动所有基准面通过一点2AllLayersOnTurnalllayerson打开所有的层AlongTrackalongaline沿着一条线的轨迹移动AngleMeasuretheanglebetweentwolines测量两条线间的夹角ApplyCrvApplyacurvetoasurface将曲线投影到面上ApplyMeshApplyameshtosurface将网格投射到面上ArcDrawanarc画弧线Arc3PtDrawanarcthroughthreepoints通过三点画一弧线ArcDirDrawanarcbyendpointsanddirection通过未端点及方向画一弧线ArcSERDrawanarcbybeginningpoint,endpoint,andradius通过起始点、端点及半径画一弧线ArcTTRDrawanarctangenttotwocurves画一条弧线与两曲线相切AreaCalculatetheareaofasurfaceorpolysurface计算曲面与多边形表面的面积3AreaCentroidCalculatetheareacentroidofasurfaceorpolysurface找出曲面与多边形表面的中心点AreaMomentsCalculatetheareamomentsofasurfaceorpolysurface计算曲面与多边形表面的几何面积(矩)ArrayArrayobjects制作物体的矩形阵列ArrayCrvArrayobjectsalongacurve沿一条曲线阵列物体ArrayPolarArrayobjectsaroundapole沿一中心点制作物体的圆形阵列ArraySrfArrayobjectsonasurface在模型表面阵列物体ArrowCreateannotationarrow画标注箭头线ArrowheadCreateannotationarrowhead画标注箭头AutosaveAutosave自动存盘BackSettoworldbackview设为世界坐标后视图BaseballDrawabaseballsphere画棒球式圆球体4BaseballEllipsoidDrawabaseballellipsoid画棒球式椭圆球体BendBendobjects使物体弯曲BisectorDrawalinethatbisectstwolines画一条等分另两条线的直线BlendBlendbetweentwocurves粘合两条曲线BlendSrfBlendtwosurfaces粘合两个表面BooleanDifferenceBooleandifference布尔运算---差集BooleanIntersectionBooleanintersection布尔运算---交集BooleanUnionBooleanunion布尔运算棗合集BottomSettoworldbottomview转为世界世标底视图BoundingBoxCreateaboundingboxofcurves生成曲线的边界框BoxDrawabox画一矩形物体5Box3PtDrawaboxwiththreepoints通过三点画一矩形物体BringViewportToTopBringaviewporttothetop将一视图窗拉到窗口最顶层CapCapopenplanarholesinapolysurface封闭多边形物体的平面缺口CenSnaptothecenterofacircle捕捉圆的中心点ChamferChamfertwocurves对两条相交曲线作倒角ChamferSrfChamfertwosurfaces对两个相交的面作倒角ChangeDegreeChangethedegreeofacurve改变曲线的精细度(分段数)ChangeDegreeSrfChangethedegreeofasurface改变面的精细度(分段数)ChangeLayerChangetheobject'slayer改变物体的层定义ChangeToCurrentLayerChangetheobject'slayertothecurrentlayer将物体所在层定义为当前层CheckCheckobjects检验物体6CircleDrawacircle画圆Circle3PtDrawacirclethroughthreepoints通过三点画圆CircleDDrawacirclebyitsdiameter设定直径画一圆CircleTTRDrawacircletangenttotwocurves画一个圆与两条线相切CircleTTTDrawacircletangenttothreecurves画一个圆与三条线相切ClearMeshCommandnamechangedtoRefreshShade.此命令现改为RefreshShade,清除网格Shade视图ClearAllMeshesClearallrendermeshes清除所有rendermeshesClearUndoClearundobuffer清空释放undo命令缓冲区CloseDisplayWindowClosetherenderwindow关闭渲染(render)窗口DeleteDeleteselectedobjects删除选择的物体DeleteAllDeleteallobjectsinthemodel删除模型中的所有物体7DetachTrimDetachthetrimmingboundaryfromasurface从物体表面上剥离出修整边界线DigStarta3-Ddigitizer开始3-D数字化转换DigCalibrateCalibratea3-Ddigitizer校准3-D数字化转换DigClickPickapointwitha3-Ddigitizer用3-D数字转换器拾取一点DigDisconnectDisconnecta3-Ddigitizer断开与3-D数字转换器的联接DigPausePausea3-Ddigitizer中止3-D数字转换DigScaleSet3-Ddigitizerscale设定3-D数字转换的比例DigSectionCreatesectionswitha3-Ddigitizer利用EdgeSrfDrawasurfacebyedgecurves通过边线生成一曲面EditPtOnShoweditpoints显示可编辑控制点EditDimEditdimensiontext编辑标注文本8EditTextEdittwo-dimensionalannotationtextblocks编辑二维注解文本EllipseDrawanellipse画椭圆EllipseDDrawanellipsethroughitsmajoraxes通过确定几根主轴线画椭圆EllipsoidDrawanellipsoid画椭圆体EmapUseenvironmentmappingforanalysis使用环境贴图对物体模型进行分析EndSnaptotheendofacurve捕捉曲线的端点EndBulgeAdjusttheendbulgeofacurve调节曲线末端的凸出部分FairFairacurve修整曲线使其平滑(流线形化)FaroStartdigitizingwithaFaroarm利用法罗臂进行数字化FilletFillettwocurves对两条相交线倒圆角FilletEdgeFillettheedgeofapolysurface对多边形表面边缘倒圆角9FilletSrfFillettwosurfaces对两个面进行倒角FitCrvFitacurvetoanexistingcurve使一曲线与另一曲线(控制点数)相匹配FlatShadeShadewithflatpolygonmeshfacesinoneviewport在一视图窗显示物体的多边形平面曲格式Shade示图FlatShade1Shadewithflatpolygonmeshfacesinoneviewportplusdisplaygrid在一个视图窗显示物体的多边形平面曲格shade示图,并显示栅格线FlatShadeAllShadewithflatpolygonmeshfacesinallviewports对所有视窗中的进行多边形平面网格式Shade渲染FlipFlipthedirectionofacurveorsurface翻转曲线或曲面的法线方向FlowFlowobjectsalongacurve使物体外形沿着曲线形状进行扭曲FromSnapfromapoint从某一个点开始捕捉GconMeasuregeometriccontinuityoftwocurves测量两条曲线的几何学连续性GridTogglethedisplayofthegrid打开/关闭栅格显示GridAxesTogglethedisplayofthegridaxes打开/关闭栅格坐标轴显示10GridOptionsChangethegridoptions修改栅格参数选项GridSectionsSetthedistancebetweengridlines设定栅格线间隔GridSizeSettheextentsofthegrid设定栅格的范围大小GridThickSetthenumberofthingridlinesbetweeneachthickgridline设定粗栅格线间的细栅格的数目HBarEditacurveorsurfacewithhandlebars利用控制点调节手柄编辑曲线或面HeightfieldCreateasurfacebycolorvaluesofabitmap根据图片的颜色值生成曲面HelixDrawahelix画螺旋线HelpHelp.Runthiscommandinthemiddleofanothercommandtogethelponanycommand.运行其他命令的过程中敲入进命令,将显示命令的帮助信息HideHideobjects隐藏(消隐)物体HideBackgroundBitmapHideabackgroundbitmap隐藏(消隐)背景图HideOsnapHidetheOsnaptoolbar隐藏Osnap(点捕捉)工具条11HidePtHidecontrolpointsandeditpoints隐藏控制顶点及编辑点HideSwapSwaphiddenan
本文标题:《Rhino命令手册(中英文对照)》
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